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Tobias Harald Popp; Heidi Schuhbauer – International Association for Development of the Information Society, 2023
Gamification is the use of game elements in a non-game context to encourage desired behaviours (Detering 2011a). It has been identified as a promising technique for improving user motivation on e-learning platforms. Since previous literature reviews and meta-analyses only considered gamification and learning effort without focusing directly on…
Descriptors: Literature Reviews, Gamification, Electronic Learning, Learning Management Systems
Mariel Miller; Valerie Irvine; Hayley Hewson – OTESSA Conference Proceedings, 2022
While multi-access learning can support more flexible, accessible, and equitable learning, the time and effort required of educators can serve as a barrier to adoption, particularly for those already fatigued by emergency shifts to remote teaching during the pandemic. Drawing on our own experiences as educators, we propose three practical ways to…
Descriptors: In Person Learning, Electronic Learning, Asynchronous Communication, Access to Education
April Murphy; Steve Ritter – Grantee Submission, 2022
Large-scale, classroom-based experiments using adaptive instructional software pose somewhat unique challenges for experimental design and deployment. One reason for this is that adaptive software allows students to advance through the curriculum at different rates and encounter content at different times, meaning that content targeted for…
Descriptors: Educational Experiments, Assistive Technology, Computer Software, Computer Assisted Instruction
Joseph Wong; Lindsey E. Richland; Brad Hughes – AERA Online Paper Repository, 2024
Amidst the disruptions caused by COVID-19, maintaining learner engagement in traditional and online courses has become a significant concern. This study explores the use of embedded video questions in an undergraduate Biology course grounded in the Learning Experience Design (LXD) pedagogical paradigm with the objective to reduce cognitive load…
Descriptors: Learning Experience, Cognitive Processes, Student Behavior, Video Technology
Peer reviewedJingxian Li; Yasemin Copur-Gencturk – Grantee Submission, 2024
Teacher learning in asynchronous online professional development (PD) is often assessed through self-reported instruments, despite uncertainties regarding teachers' ability to accurately self-assess their learning gains in such settings. This study compared middle school mathematics teachers' self-perceived and observed learning gains in content…
Descriptors: Middle School Teachers, Mathematics Teachers, Self Evaluation (Individuals), Achievement Gains
Danielle E. Lorenz; Nicole Patrie – OTESSA Conference Proceedings, 2024
Although online discourses about dissertation writing (i.e., You Should be Writing memes) offer students levity, they function in stark contrast to how dissertation writing is treated in real life. Canadian education scholars with PhDs have examined the student-supervisor relationship (McAlpine & Weis, 2000), collaborative writing spaces…
Descriptors: Doctoral Dissertations, Doctoral Students, Writing (Composition), Academic Language
Cari Din; Martin MacInnis – Papers on Postsecondary Learning and Teaching, 2024
As part of a large exercise physiology laboratory (lab) reform project, we used blended learning to support graduate teaching assistants and lab technicians in developing their pedagogical knowledge and create an entry point to reflective conversations about teaching and learning. Because self-paced asynchronous online modules can enable…
Descriptors: Blended Learning, Exercise Physiology, Laboratories, Educational Change
Carloni, Giovanna – Research-publishing.net, 2022
This essay illustrates how an online language education course, implemented within an online language teacher education programme offered at master's level at an Italian university, was designed to foster pre-service teachers' active learning through digitally-enhanced activities. The course was developed within a community of inquiry framework…
Descriptors: Online Courses, Electronic Learning, Distance Education, Second Language Learning
Fissore, Cecilia; Floris, Francesco; Marchisio, Marina; Rabellino, Sergio – International Association for Development of the Information Society, 2019
University tutoring consists of a set of heterogeneous actions aimed to support students, upon entering the University and throughout their academic life. The tutoring implements the resources needed to cope with possible difficulties in each phase of the training process. It also provides information and advice to better address the study course,…
Descriptors: Tutoring, Integrated Learning Systems, College Students, Electronic Learning
Wei Zhang – International Society for Technology, Education, and Science, 2024
Driven by new modes of information dissemination in this digital age and propelled by the necessity for online course delivery during the recent pandemic, online education, the current form of distance education, is not only the trend but the reality of teaching and learning today. It utilizes the internet and computer technology to offer…
Descriptors: Online Courses, Learning Experience, Electronic Learning, Distance Education
Woodward, Heather; Warrick, Andrew – Research-publishing.net, 2020
For three months, Japanese university learners (N=40) utilized the YoTeach! application by Pedagogic and Active Learning Mobile Solutions (PALMS) Project, PolyU as a part of their English discussion class. Researchers re-purposed the application, which originally was designed to be an online classroom backchannel, as an asynchronous, pre-task…
Descriptors: Discussion Groups, Computer Mediated Communication, Asynchronous Communication, Electronic Learning
Kline, Andrew R.; Kolegraff, Stacy A.; Cleary, Joseph P. – International Society for Technology, Education, and Science, 2021
Due to the Coronavirus pandemic, traditional university classes, and any associated experiential hands-on learning laboratories, adapted to comply with safety standards for public health, transitioning from a traditional classroom environment to a virtual one. This paper discusses the impact hands-on experiential learning laboratories have on both…
Descriptors: Student Attitudes, Experiential Learning, Skill Development, Teaching Methods
Bosch, Nigel; Crues, R. Wes; Shaik, Najmuddin; Paquette, Luc – Grantee Submission, 2020
Online courses often include discussion forums, which provide a rich source of data to better understand and improve students' learning experiences. However, forum messages frequently contain private information that prevents researchers from analyzing these data. We present a method for discovering and redacting private information including…
Descriptors: Privacy, Discussion Groups, Asynchronous Communication, Methods
Wang, Simon; Zhao, Addison; Newton, Sarah D.; Song, Shiyu; Morassini, Marissa Lyn; Brown, Scott W.; Lawless, Kimberley A. – AERA Online Paper Repository, 2017
What makes a leader in an online learning environment? This question is approached from three angles in this study: online activity, language quality, and social background. This study examines the simulation data of the 2015 GlobalEd 2 Project, which consists of 337 7th and 8th grade students representing 18 countries. The three dimensions were…
Descriptors: Leaders, Electronic Learning, Online Courses, Grade 7
Bohorquez Sotelo, Maria Cristina; Rodriguez Mendoza, Brigitte Julieth; Vega, Sandra Milena; Roja Higuera, Naydu Shirley; Barbosa Gomez, Luisa Fernanda – International Association for Development of the Information Society, 2016
In the present paper we describe the analysis of qualitative and quantitative data from asynchronous learning networks, the virtual forums that take place in VirtualNet 2.0, the platform of the University Manuela Beltran (UMB), inside the course of Educommunication, from the master of Digital technologies applied to education. Here, we performed a…
Descriptors: Communications, Foreign Countries, Virtual Classrooms, Asynchronous Communication
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