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Tyler C. Ré; Chrystal Jansz Rieken; Julie Ackerlund Brandt; Gena O. Pacitto; Jair Yepez – Journal of Behavioral Education, 2024
An ABAB reversal design was employed to evaluate the effect of differential reinforcement of low (DRL) frequency behavior as an interdependent group contingency on the frequency of vocal disruptions of five males, 6-14-years old, diagnosed with an autism spectrum disorder. The results showed lower frequencies of vocal disruptions during…
Descriptors: Program Effectiveness, Reinforcement, Contingency Management, Behavior Problems
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Groves, Emily A.; Najafichaghabouri, Milad; Seel, Christopher J.; Fischer, Sara; Thomas, Carys; Joslyn, P. Raymond – Education and Treatment of Children, 2023
Group contingencies (GCs) are an effective intervention for improving student outcomes in general education school settings but their use in alternative education has historically been limited. However, researchers have recently begun to build a substantial literature base demonstrating the potential of GCs in alternative education. This is…
Descriptors: Nontraditional Education, Intervention, Contingency Management, Program Effectiveness
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Lambert, Joseph M.; Houchins-Juárez, Nealetta J. – American Journal on Intellectual and Developmental Disabilities, 2020
During functional analysis (FA), therapists arrange contingencies between potential reinforcers and problem behavior. It is unclear whether this fact, in and of itself, facilitates problem behavior's acquisition of new (false-positive) functions. If problem behavior can come under the control of contingencies contrived between it and known…
Descriptors: Functional Behavioral Assessment, Behavior Problems, Reinforcement, Correlation
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Singer, Isaac; Ivy, Sarah E.; Myers, Sasha – Journal of Visual Impairment & Blindness, 2021
Introduction: Little is known about the effects of specific behavioral strategies to reduce stereotypy and self-injury for learners with sensory impairments and additional disabilities. Method: A single-subject, multi-treatment withdrawal design was used to test the isolated and combined effects of physical prompting to engage in object…
Descriptors: Deaf Blind, Students with Disabilities, Behavior Problems, Behavior Modification
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Renée E. Lastrapes; Jennifer N. Fritz; Robert C. Hasson – Journal of the American Academy of Special Education Professionals, 2019
The purpose of this study was to examine whether the use of a simplified version of the Good Behavior Game called the Teacher vs. Student Game, implemented as an interdependent group contingency, increased teachers' use of behavior-specific praise (BSP) statements. Two middle school resource teachers and their respective classes participated in…
Descriptors: Games, Positive Reinforcement, Group Dynamics, Contingency Management
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Deshais, Meghan A.; Fisher, Alyssa B.; Kahng, SungWoo – Education and Treatment of Children, 2018
We conducted a preliminary investigation of a randomized dependent group contingency to decrease disruptive behavior during hallway transitions. Two first-graders, identified by their classroom teacher, participated in this study. A multiple baseline across transitions was used to evaluate the effects of the randomized dependent group contingency…
Descriptors: Student Behavior, Behavior Problems, Discipline Problems, Prevention
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Billingsley, Glenna M.; McKenzie, Jennifer M.; Scheuermann, Brenda K. – Exceptionality, 2020
Comprehensive classroom management that promotes positive student behavior is necessary in secondary school. Techniques must be easy for teachers to manage across multiple class periods and be developmentally appropriate for older students. While previous literature has examined elements of classroom management in isolation, this study introduced…
Descriptors: Classroom Techniques, Student Behavior, High School Students, Special Education
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Stremel, J. Meredith; Hawkins, Renee O.; Collins, Tai A.; Nabors, Laura – Psychology in the Schools, 2022
An ABAB design was used to analyze the effects of positive peer reporting plus a randomized dependent group contingency (PPR + DGC). This intervention package was implemented across three classrooms in an alternative school setting for students diagnosed with emotional and behavioral disorders. The DGC consisted of the teacher randomly choosing a…
Descriptors: Behavior Problems, Student Behavior, Intervention, Behavior Modification
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Copeland, Susan R.; Griffin, Megan M.; DiLuzio, Heather; Maez, Rolanda – Education and Training in Autism and Developmental Disabilities, 2021
Self-management has been found to be favorable for improving a wide variety of skills as well as decreasing problematic behaviors in individuals with a range of disabilities. We used a single case withdrawal design to investigate the use of a self-management intervention on problem behaviors of a nine-year-old Native American child with fetal…
Descriptors: Self Management, Fetal Alcohol Syndrome, Daily Living Skills, Contingency Management
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Bohan, Clare; McDowell, Claire; Smyth, Sinéad – Journal of Positive Behavior Interventions, 2022
This study evaluated use of the Caught Being Good Game (CBGG) across two adolescent student populations, maintaining a focus on the provision of feedback during the game. The CBGG, a variation of the group contingency intervention the Good Behavior Game (GBG), is a classroom management intervention that involves the provision of points to teams of…
Descriptors: Game Based Learning, Educational Games, Contingency Management, Intervention
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Lee, Gabrielle T.; He, Li; Xu, Sheng – Journal of Positive Behavior Interventions, 2022
The purpose of the study was to evaluate the effects of cooperative physical activities on social interactions of children with autism spectrum disorder (ASD) in China. Cooperative physical activities include procedures such as peer selection, peer practice, group task completion, and an interdependent group contingency. The intervention took…
Descriptors: Foreign Countries, Autism, Pervasive Developmental Disorders, Physical Activities
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Joslyn, P. Raymond; Vollmer, Timothy R.; Kronfli, Faris R. – Journal of Behavioral Education, 2019
Group contingencies have been indicated to be effective in reducing disruptive behavior and increasing academic engagement in school settings. Previous research has demonstrated their efficacy with a wide range of student ages, but there have been few studies with older students who engage in severe disruptive behavior. In the current study, we…
Descriptors: Contingency Management, Behavior Problems, Behavior Modification, Student Behavior
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Chaffee, Ruth K.; Briesch, Amy M.; Volpe, Robert J.; Johnson, Austin H.; Dudley, Laura – Behavioral Disorders, 2020
Class-wide behavioral interventions are a feasible and effective method to support the behavior of all students. In six peer-reviewed studies, Tootling, a class-wide intervention that combines positive peer reporting with an interdependent group contingency, has increased positive peer reports and academically engaged behavior (AEB), and decreased…
Descriptors: Intervention, Positive Behavior Supports, Behavior Modification, Peer Influence
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Bohan, Clare; Smyth, Sinéad; McDowell, Claire – Journal of Positive Behavior Interventions, 2021
This study investigated the Caught Being Good Game (CBGG), for use with an adolescent student population. The CBGG is a positive variation of the Good Behavior Game (GBG), a popular group contingency intervention in classroom management literature. In this positive version, teams of students receive points for engaging in desirable behavior,…
Descriptors: Student Behavior, Contingency Management, Behavior Modification, Educational Games
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Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli
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