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Bhattacharya, Samit; Basu, Anupam – Assistive Technology, 2009
India is home to a large number of individuals with significant speech and motion impairments. Many of these individuals are children and neo-literates who have little proficiency in their language of communication. In order to cater to such individuals in India, we have developed Sanyog, an icon-based communication aid. Sanyog accepts a sequence…
Descriptors: Augmentative and Alternative Communication, Assistive Technology, Visual Aids, Speech Impairments
Villano, Matt – Campus Technology, 2009
Video-heavy distance learning programs can put a strain on the campus network. This article describes how three institutions are managing bandwidth to ensure high-quality service for eLearning students.
Descriptors: Distance Education, Educational Technology, Video Technology, Computer Uses in Education
Swanson, Leonard C. – Council of Chief State School Officers, 2010
This document provides recommendations for request for proposal (RFP) and contract language that state education agencies can use to specify their requirements for access to test item banks. An item bank is a repository for test items and data about those items. Item banks are used by state agency staff to view items and associated data; to…
Descriptors: State Departments of Education, Test Items, Item Banks, Program Proposals
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Deal, Walter F. – Technology Teacher, 2008
It is interesting to note how technology has changed the way that people communicate with one another. Several of the major historical developments of communication are: (1) language; (2) alphabet; and (3) writing. These early forms of communication enabled humans to go beyond verbal and symbolic communication and on to such technologies as the…
Descriptors: Interpersonal Communication, Telecommunications, Computer Mediated Communication, Problem Solving
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David, Alicia; Glore, Peyton – Online Journal of Distance Learning Administration, 2010
This article surveys research in the areas of aesthetics and design, usability, visual aesthetics in education, and recent statistics related to online education. The focus of the article is on defining the role of visual content and aesthetics in the user interface and exploring what importance aesthetics and visual content have to education.…
Descriptors: Online Courses, Course Content, Credibility, Aesthetics
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Virvou, Maria; Kabassi, Katerina – Human-Computer Interaction, 2002
Describes a graphical user interface called IFM (Intelligent File Manipulator) that provides intelligent help to users. Explains two underlying reasoning mechanisms, one an adaptation of human plausible reasoning and one that performs goal recognition based on the effects of users' commands; and presents results of an empirical study that…
Descriptors: Computer Interfaces, Evaluation Methods
Marcin, Susan; Morris, Peter – Computers in Libraries, 2008
Over the last few years, there has been a wealth of materials written and presented on next-generation library catalogs. These next-generation interfaces strive to turn "standard" integrated library systems (ILSs) into more nimble and robust search platforms that offer more user-friendly 2.0 enhancements for users. Rather than abandoning…
Descriptors: Academic Libraries, Library Services, Vendors, Online Catalogs
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Mears, Derrick; Hansen, Lisa – Strategies: A Journal for Physical and Sport Educators, 2009
An emerging trend in physical education curriculum has been sparked by the influx of a relatively new technology to the market referred to as Active Gaming or Exergaming. Exergaming has become a new buzzword identified by Popular Science as one of the ten new terms predicted to enter mainstream vocabulary in the next few years. Defined as video…
Descriptors: Physical Education, Physical Activities, Interaction, Computer Software
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Encelle, Benoit; Baptiste-Jessel, Nadine; Sedes, Florence – Journal of Access Services, 2009
Personalization of user interfaces for browsing content is a key concept to ensure content accessibility. In this direction, we introduce concepts that result in the generation of personalized multimodal user interfaces for browsing XML content. User requirements concerning the browsing of a specific content type can be specified by means of…
Descriptors: Design Preferences, User Needs (Information), Metadata, Programming Languages
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Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
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Stone, R. Brian – Technology Teacher, 2004
A user communicates, or interacts, with a handheld device via a series of interfaces. These interfaces facilitate a dialog between the person and the cell phone, PDA, or MP3 player by receiving input and responding to human action with feedback. People interact with handheld screen interfaces at a very intimate level. It is rare that someone will…
Descriptors: Telecommunications, Educational Technology, Computer Interfaces, Evaluation
Tenopir, Carol; Baker, Gayle; Grogg, Jill E. – Library Journal, 2008
Social networking and other Web 2.0 technologies led the social whirl of the information industry. Publishers and librarians tried to keep their products and services relevant by mixing authoritative content with user involvement, but that was not enough. Enhancing interfaces, adding new forms of content, and making strategic acquisitions--all are…
Descriptors: Databases, Online Vendors, Organizational Change, Books
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Chen, G.D.; Chang, C.K.; Wang, C.Y. – Computers & Education, 2008
With the growing popularity of computers and the Internet, most teachers are taking advantage of Internet functions to assist in both teaching and student learning. However, students only login to the assisted learning system once or twice a week on average to surf for relevant references, participate in discussions, or hand in assignments, even…
Descriptors: Delivery Systems, Computer Interfaces, Interaction, Internet
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Amershi, Saleema; Conati, Cristina – Journal of Educational Data Mining, 2009
In this paper, we present a data-based user modeling framework that uses both unsupervised and supervised classification to build student models for exploratory learning environments. We apply the framework to build student models for two different learning environments and using two different data sources (logged interface and eye-tracking data).…
Descriptors: Supervision, Classification, Models, Educational Environment
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Smiraglia, Richard P. – Library Trends, 2002
Presents a background on theory in knowledge organization, which has moved from an epistemic stance of pragmatism and rationalism (based on observation of the construction of retrieval tools), to empiricism (based on the results of empirical research). Discusses historicism, external validity, classification, user-interface design, and…
Descriptors: Bibliometrics, Classification, Computer Interfaces, Epistemology
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