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Peer reviewedKowszun, Jorj; Higgo, John – Mathematics in School, 1986
Reports on the findings of the Algorithms working group at the Ware, England, conference. Examines methods of introducing the algorithmic approach to mathematics via computer programing and using problems arising from content areas. Considers programing language and presents support for programming in mathematics curricula. (JM)
Descriptors: Algorithms, Concept Formation, Curriculum Development, Learning Activities
Peer reviewedPizarro, Antonio – Mathematics Teacher, 1989
Develops a general computer algorithm to obtain a magic square having a number of rows that is a multiple of four. Presents a BASIC program and sample runs. (YP)
Descriptors: Algebra, Algorithms, College Mathematics, Computer Software
Peer reviewedBrown, Ken – Mathematics in School, 1986
Describes investigations involving data acquisition and analysis using microcomputers running the LOGO programing language. Provides new primitives to add to LOGO to access information from the analog to digital converter of a BBC microcomputer, giving samples of student results. (JM)
Descriptors: Computers, Data Analysis, Data Collection, Geometry
Peer reviewedGlaister, P. – Mathematics and Computer Education, 1990
Provides a BASIC program to compute the number of shuffles required for packs containing even numbers of cards up to 100. Lists 4 further questions on the shuffling program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
Peer reviewedAustin, Joe Dan – Mathematics and Computer Education, 1990
Shows a series of Euclidean equations using the Euclidean algorithm to get the greatest common divisor of two integers. Describes the use of the equations to generate a series of circles. Discusses computer generation of Euclidean circles and provides a BASIC program. (YP)
Descriptors: Algorithms, College Mathematics, Computer Graphics, Computer Software
Peer reviewedBledsoe, Gloria J. – Arithmetic Teacher, 1989
Describes ways of finding the answer to a problem for the possible sum of the three-digit numbers without using the same number repeatedly. Describes the classroom applications of the problem. Provides a computer program to obtain the solutions of the problem. (YP)
Descriptors: Computation, Elementary Education, Elementary School Mathematics, Mathematical Applications
Peer reviewedShaw, Joan Guelig – Arithmetic Teacher, 1983
Incorporating writing into mathematics classes is promoted, with numerous suggestions on using writing to help students recall procedures, develop story problems, and plan computer programs, among other things. (MNS)
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Learning Activities, Mathematics Curriculum
Peer reviewedMayer, Richard E., Ed. – Journal of Educational Psychology, 1989
This special section on cognition and mathematics contains an introduction and 13 articles on advances in the psychology of mathematics learning. The articles focus on how students learn to solve mathematics problems, including arithmetic computation problems, arithmetic word problems, and computer programing problems. (SLD)
Descriptors: Arithmetic, Cognitive Processes, Educational Psychology, Elementary Secondary Education
Peer reviewedHerron, Peter – AMATYC Review, 1989
Discusses a student project visualizing the surface of a function using computer graphics. Describes topics to complete the project, function and its domain, scaling, coordinate axes, projection of the surface, sketching the graph, plotting, changing the viewpoint, and rotating the axes. Provides a BASIC program using the rotation of the axes and…
Descriptors: College Mathematics, Computer Graphics, Computer Software, Functions (Mathematics)
Peer reviewedWood, Eric F. – Arithmetic Teacher, 1989
Presents an easy method for constructing magic squares from three-by-three to general squares. Provides a computer program generating odd-order magic squares. Six references are listed. (YP)
Descriptors: Algorithms, Computation, Computer Uses in Education, Elementary Education
Peer reviewedAdner, Haya – School Science and Mathematics, 1990
Investigated the effect of the choice of a model's medium (algebraic expression or computer program) on the performance of students. Student programers did not transfer the qualities of a computer program approach to their algebraic models. Provides items for five tests. (YP)
Descriptors: Algebra, College Mathematics, Computer Software, Higher Education
Peer reviewedDjordje, Kadijevic – Mathematics in School, 1990
Provides two examples of the "regular falsi" method using geometry and a computer program. (YP)
Descriptors: Geometric Concepts, Geometry, Mathematical Concepts, Mathematical Logic
Peer reviewedMcCoy, Leah P. – School Science and Mathematics, 1990
Selects five critical elements for success in problem solving in mathematics and in computer programing: general strategy; planning; logical thinking; variables; and debugging. Describes the role of the five elements based on a literature review. Forty-one references are listed. (YP)
Descriptors: Computer Assisted Instruction, Elementary School Mathematics, Elementary Secondary Education, Logical Thinking
Peer reviewedWalton, Karen Doyle – Mathematics Teacher, 1990
Discusses the use of the mathematics classroom for discovering the relationship among computers, mathematics, and real-world problems. Provides three probability problems and compares the results of three methods, actual trial, computer simulation, and mathematical solution. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Higher Education
Peer reviewedSorkin, Sylvia J. – Mathematics and Computer Education, 1991
Presented is a way to provide students with a review and an appreciation of the versatility of pointers in data structures by improvising with binary trees. Examples are described using the Pascal programing language. (KR)
Descriptors: Algorithms, College Mathematics, Computer Science Education, Computer Software
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