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Kelsen, Brent; Flowers, Simeon – JALT CALL Journal, 2017
This article examines personality and participation in an online intercultural exchange (OIE) between 57 university students in Japan (n = 28) and Taiwan (n = 29). The two-month OIE used Facebook (FB) as the medium of communication. During the online exchange, participants communicated linguistically using English as their common language and…
Descriptors: Personality Traits, Personality Measures, Computer Mediated Communication, Program Descriptions
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Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game be suited to the course. Thus far, no studies have investigated the use of game-based cooperative…
Descriptors: Cooperative Learning, Learning Motivation, Computer Games, Educational Technology
Hsieh, Pei-Chin – ProQuest LLC, 2009
This research study compared the effects of three instructional methods--collaborative synchronous online communication, asynchronous online communication, and independent study as traditional in grammar translation method--in English reading comprehension. A quasi-experimental research design included pre and post reading comprehension tests for…
Descriptors: Reading Achievement, Independent Study, Management Systems, Asynchronous Communication
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Liu, Ying Chieh; Burn, Janice M. – Journal of Information Systems Education, 2007
This paper compares the processes of Face-To-Face (FTF) teams and Online Learning Teams (OLTs) and proposes methods to improve the performance of OLTs. An empirical study reviewed the performance of fifteen FTF teams and OLTs and their communication patterns were coded by the TEMPO system developed by Futoran et al. (1989) in order to develop a…
Descriptors: Online Courses, Discourse Analysis, Coding, Guidelines
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Discussion Groups, Content Analysis, Games