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Fraga-Varela, Fernando; Vila-Couñago, Esther; Martínez-Piñeiro, Esther – Comunicar: Media Education Research Journal, 2021
In recent years there has been a renewal of educational software encouraged by the incorporation of specific designs based on serious games. Previous studies on their use do not provide conclusive data on the advancement in learning, both at a general level and in specific contents. The main objective of this work is to study the impact of the use…
Descriptors: Game Based Learning, Mathematics Instruction, Elementary School Students, Mathematics Achievement
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Pérez-Jorge, David; González-Dorta, Diana; Rodríguez-Jiménez, María del Carmen; Fariña-Hernández, Liliana – Education 3-13, 2021
This study reflects on the importance of problem solving and the need to be aware of different methods and strategies to respond to the challenges posed by current mathematics education. The experience was carried out on the island of Tenerife and aimed to assess the training of primary education teachers in problem solving strategies. For this…
Descriptors: Problem Solving, Teacher Education, Program Effectiveness, Foreign Countries
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Quevedo Gutiérrez, Eduardo; Zapatera Llinares, Alberto – Education Sciences, 2021
The objective of this research is to study the "Scratch" programming language as a didactic tool to teach functions. The introduction of didactic tools allowing comprehension in simple and attractive ways is required. Given the traditional teaching/learning system, it is necessary to organize participatory and collaborative dynamic…
Descriptors: Mathematics Instruction, Teaching Methods, Programming Languages, Mathematical Concepts