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Rämö, Johanna; Lahdenperä, Juulia; Häsä, Jokke – PRIMUS, 2021
Over the past 9 years, we have implemented, developed, and refined a novel student-centered teaching method called Extreme Apprenticeship in university mathematics context. In this paper, we report the theoretical orientation behind the method, as well as its practical implementation. We also reflect on our experiences gained from using it in our…
Descriptors: College Mathematics, Mathematics Instruction, Teaching Methods, Student Centered Learning
Damsa, Crina; Muukkonen, Hanni – Research Papers in Education, 2020
This paper elaborates on the notion of object-oriented collaborative learning by building on empirical material from two case studies in higher education. Prior empirical findings show how knowledge objects are evolving entities, shaped by the interactions between participants, and how students learn from engaging in knowledge practice that…
Descriptors: Instructional Design, Cooperative Learning, Case Studies, Higher Education
Hamalainen, Raija – Technology, Pedagogy and Education, 2011
Designing collaborative three-dimensional learning games for vocational learning may be one way to respond to the needs of working life. The theoretical vantage points of collaborative learning for game development and the "design-based research" methodology are described; these have been used to support collaborative learning in the…
Descriptors: Cooperation, Vocational Education, Cooperative Learning, Educational Games

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