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Li Shengqiang; Athirach Nankhantee; Sarit Srikhao – Journal of Education and Educational Development, 2025
In recent years, inquiry-based learning and collaborative learning are widely used in education. They have great effects on cultivating students' core competencies. However, most studies only focus on their individual effects. Little research has been done on how their combination helps students with teamwork and problem-solving. This study used a…
Descriptors: Cooperative Learning, Active Learning, Teamwork, Problem Solving
Ryan Williams; Bo Zhu; Max Pardo; Crystal Aguilera; Tara Zuber – American Institutes for Research, 2024
Prosocial and Active Learning (PAL) Classrooms is a year-long teacher professional development program designed to increase students' prosocial behavior and engagement in 5th grade mathematics and science classrooms that use active, team-based lessons by altering the way that teachers interact with students using research-based strategies. The…
Descriptors: Prosocial Behavior, Active Learning, Faculty Development, Learner Engagement
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Chen, Xiaojun – International Journal of Technology in Teaching and Learning, 2020
The ability to work with people from different disciplinary is a skill for workplace and it is an important skill for teachers too. This study helps gain a better understanding of how engaging in interdisciplinary design teams impacts student teachers' self-efficacy through the use of collaborative concept maps. A statistically significant…
Descriptors: Preservice Teachers, Preservice Teacher Education, Undergraduate Students, Self Efficacy
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DeMink-Carthew, Jessica – Middle Grades Review, 2018
Although democratic education has long been considered a cornerstone of the developmentally responsive middle school model, current neoliberal priorities in education pose a particular threat to the democratic purpose of education. Due to their emphasis on student voice and civic engagement, youth social action projects present one opportunity to…
Descriptors: Social Action, Democracy, Neoliberalism, Middle School Students
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Pöntinen, Susanna; Kärkkäinen, Sirpa; Pihlainen, Kaisa; Räty-Záborszky, Sinikka – Education Sciences, 2019
Formulating questions is an integral part of pupils' learning process and scientific inquiry. Investigating pupil-generated questions in a collaborative science learning setting, combining self-regulation theory and phases of inquiry, can extend the previous research into pupils' questions.This study considered questions from pupils (n = 24, aged…
Descriptors: Inquiry, Questioning Techniques, Learning Processes, Early Adolescents
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Tsaparlis, Georgios; Hartzavalos, Sotirios; Vlacha, Vasiliki; Malamou, Constantina; Neila, Ioanna; Pantoula, Christina – Science Education International, 2020
We report on our experience with the implementation of project-based teamwork on nuclear energy with 14 ninth-grade students from a lower secondary model school and its assessment using two written questionnaires, which were answered by the students after the completion of the project. The first questionnaire elicited students' opinions about the…
Descriptors: Teaching Methods, Student Projects, Active Learning, Science Instruction
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Gray, Patricia; Germuth, Amy; MacNair, Jessica; Simpson, Claire; Sowa, Sarah; van Duin, Nancy; Walker, Claudia – Journal of Interdisciplinary Teacher Leadership, 2019
This two-year case study examined multi-modal, interdisciplinary approaches to engage both immigrant English Second Language (ESL) and English Language Learners (ELL) in STEM (science, technology, engineering, math) learning and to build STEM identity and self-efficacy. Leveraging innate abilities, multiple intelligences, and self-identified…
Descriptors: Models, STEM Education, Self Concept, English Language Learners
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Baskoro Adi Prayitno; Duran Corebima; Herawati Susilo; Siti Zubaidah; Murni Ramli – Journal of Baltic Science Education, 2017
Science Process Skills (SPSs) are fundamental skills to mastering science. To nurture students' SPS, inquiry based learning and student-center activities may work effectively. This study aims at analyzing: How Inquiry-based Learning and Student Team Achievement Division (INSTAD) affects science process skills compared with inquiry-based learning,…
Descriptors: Science Process Skills, Science Instruction, Essay Tests, Inquiry
Rosenthal, Matthew M. – Online Submission, 2020
This study was designed to understand how a school can transform its instructional practices and collaborative structures to bring about rigorous, relevant, and engaging learning for all students. The purpose of this qualitative case study was to determine how a school can create a culture of innovation in teaching practices. This case study…
Descriptors: Case Studies, Educational Innovation, Teaching Methods, 21st Century Skills
Southern Regional Education Board (SREB), 2015
We learn by doing. This simple philosophy is at the heart of project-based learning in the 21st-century classroom. It is grounded in the belief that the stand and lecture approach to teaching, worksheets and rote memorization are not enough to move students down a path to the deep learning necessary for success in college and careers. Essential…
Descriptors: Best Practices, Active Learning, Student Projects, Learner Engagement
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
Gomes, José Duarte Cardoso; Figueiredo, Mauro Jorge Guerreiro; Amante, Lúcia da Graça Cruz Domingues; Gomes, Cristina Maria Cardoso – International Association for Development of the Information Society, 2014
Gaming activities are an integral part of the human learning process, in particular for children. Game-based learning focuses on motivation and children's engagement towards learning. Educational game-based activities are becoming effective strategies to enhance the learning process. This paper presents an educational activity focusing to merge…
Descriptors: Computer Simulation, Simulated Environment, Educational Technology, Teaching Methods
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Shome, Saurav; Natarajan, Chitra – Australian Journal of Teacher Education, 2013
The paper reports a study of the project practices of four Indian middle school teachers, elicited through semi-structured interviews of individual teachers. The teachers also responded to a proposal to modify four aspects of existing project practices, viz. subject integration, assessment, group work, and management of resources. The aspects were…
Descriptors: Semi Structured Interviews, Educational Practices, Middle School Teachers, Active Learning
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Baker, Dale R.; Lewis, Elizabeth B.; Uysal, Sibel; Purzer, Senay; Lang, Michael; Baker, Perry – Professional Development in Education, 2011
This study describes the effect of embedding content in the Communication in Inquiry Science Project professional development model for science and language arts teachers. The model uses four components of successful professional development (content focus, active learning, extended duration, participation by teams of teachers from the same school…
Descriptors: Language Arts, Active Learning, Genetics, Science Teachers
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Hong, Jon-Chao; Lin, Chan-li; Lin, Ya-ling – Journal of Technology Studies, 2007
To help cultivate future talent for creating technology, the PowerTech Youth Creativity Contest was first held in 2000 by the Taiwan Creativity Development Association (TCDA) and the National Taiwan Normal University (NTNU). It has since been organized regularly on a yearly basis, with the number of contending teams growing from 78 in the first…
Descriptors: Foreign Countries, Creativity, Technology, Competition
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