Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 8 |
| Since 2017 (last 10 years) | 17 |
| Since 2007 (last 20 years) | 36 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Teachers | 2 |
Location
| China | 2 |
| Taiwan | 2 |
| Texas | 2 |
| Turkey | 2 |
| Australia | 1 |
| California | 1 |
| Canada | 1 |
| Germany | 1 |
| Greece | 1 |
| Illinois | 1 |
| North Carolina | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Stuart White – International Journal of Designs for Learning, 2024
In 2017 Purdue evGrand Prix hired a K-12 Indiana public educator (the author) to write instructional material that could be implemented into participating teams' high school science and engineering classrooms. The goal was to create science-based integrated STEM learning experiences that complement the construction and racing of a 48-volt electric…
Descriptors: Novices, Decision Making, Instructional Materials, Material Development
Gail Matthews-Denatale; Laurie Poklop; Rachel Plews; Mary English – Teaching & Learning Inquiry, 2024
In summer 2020, Northeastern University developed a fully online curricular pathway for incoming fall first-year undergraduate students who could not learn in residence. This pathway included 18 Global Challenge (GC) courses, each designed around project-based learning (PBL), grounded in a complex problem defined by Northeastern University…
Descriptors: Active Learning, Student Projects, Electronic Learning, Faculty Development
Potvin, Ashley Seidel; Boardman, Alison G.; Scornavacco, Karla – Teacher Development, 2023
Teachers are rarely included as partners in school reforms or in planning teacher supports to enact new initiatives. The authors explored co-design as a professional learning (PL) framework to support localized enactment of a high school language arts project-based learning (PBL) course. They examined aspects that facilitated or limited progress…
Descriptors: Professionalism, Educational Change, Faculty Development, Student Projects
Gilmore, Barry; Goldberg, Gravity – Corwin, 2023
Students need to be actively engaged to learn--intellectually curious, physically active, and emotionally involved in collaborative work that builds their capacity for empathy. What can teachers do to instill these elements in the classroom? "Active Learning: 40 Teaching Methods to Engage Students in Every Class and Every Subject" is the…
Descriptors: Active Learning, Teaching Methods, Learner Engagement, Grade 6
Cirkony, Connie; Tytler, Russell; Hubber, Peter – Educational Technology Research and Development, 2022
Inquiry-based representation-focused approaches in science education have shown promising outcomes when students engage in knowledge building via an active process of constructing, coordinating, and evaluating representations. To date, much of the existing research around these approaches has taken place in pre-digital classrooms, but the…
Descriptors: Science Education, Science Instruction, Inquiry, Active Learning
Haugsbakken, Halvdan – European Journal of Open, Distance and E-Learning, 2020
Creating a Massive Online Open Course (MOOC) based on analysis from research requires the adaptation of MOOC pedagogies. For example, course designers need to follow certain design principles and adapt learning content to the pedagogies and constraints of a MOOC platform. That said, this paper outlines five different learning design principles…
Descriptors: Instructional Design, Active Learning, Learner Engagement, Online Courses
Nolen, Susan Bobbitt; Wetzstein, Lia; Goodell, Alexandra – Cognition and Instruction, 2020
Disciplinary activity in science is tool-mediated, and instructional designers often build in opportunities for students to use the conceptual and material tools of the discipline as they engage in activity. When this activity takes place in schools, students and teachers may modify or reject disciplinary tools to fit the goals of schooling. We…
Descriptors: High School Students, Advanced Placement Programs, Student Projects, Active Learning
Amanda Barany; Andi Danielle Scarola; Alex Acquah; Sayed Mohsin Reza; Michael A. Johnson; Justice Walker – Information and Learning Sciences, 2024
Purpose: There is a need for precollege learning designs that empower youth to be epistemic agents in contexts that intersect burgeoning areas of computing, big data and social media. The purpose of this study is to explore how "sandbox" or open-inquiry data science with social media supports learning. Design/methodology/approach: This…
Descriptors: Student Empowerment, Data Science, Social Media, Open Education
Gómez-García, Melchor; Soto-Varela, Roberto; Boumadan, Moussa; Poyatos-Dorado, César – Contemporary Educational Technology, 2022
Transferring a pedagogical proposal from a face-to-face environment to a virtual one is not an automatic conversion. It requires a thorough instructional design and the appropriate methodology. The main purpose of this study is to analyze the variables that influence the selection of an active methodology mediated by information and communication…
Descriptors: Electronic Learning, Active Learning, Instructional Design, Problem Based Learning
Koumara, Anna; Plakitsi, Katerina; Lederman, Norman – Science Teacher, 2022
How do scientists make inferences for something they cannot directly observe? The Black Box approach seems ideal to help students understand how scientists work. Black Boxes are sealed units; their interior is not accessible. The effort to determine their possible content (internal structure) demands successive modifications in hypothesis,…
Descriptors: Teaching Methods, Science Instruction, Electronic Equipment, Scientific Principles
Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
Oller, Judith; Engel, Anna; Rochera, Maria José – Journal of Educational Research, 2021
This article presents an exploratory study aimed at analyzing the instructional design of learning personalization practices in three secondary education centers that promote connections between students' learning and/or their learning experiences in and out of school. We propose three dimensions for analysis, according to a constructivist and…
Descriptors: Learning Experience, Instructional Design, Constructivism (Learning), Sociocultural Patterns
Barrett, Sharon Kebschull – Public Impact, 2018
The article examines how a high school teacher designed an honors precalculus blended-learning class in North Carolina. By making videos of precalculus lectures where she had students watch during their days off from the class, the teacher was able to have her students work on problem solving and inquiry-based activities in groups when in-class.…
Descriptors: Blended Learning, Mathematics Instruction, Calculus, Secondary School Mathematics
MacDonald, Kara; McCaw, Tatiana; Scheibner, Annette – CATESOL Journal, 2021
ELLs need to engage with topics and situations in the classroom that equip them with the social, professional and civic cultural skills to address real-life interactions for their present realities, as well as their future realities (American, 2009, Garett, 2005; Perez & Morrison, 2016). Teachers face the challenge of balancing conventional…
Descriptors: Instructional Design, English Language Learners, Situated Learning, Teaching Methods
Çetin, Ali; Toytok, Esef Hakan; Korkmaz, Mehmet – Online Submission, 2015
Web based learning has found its place in educational methods with the development of internet and internet technologies. The materials, that used with web based learning environments, should have some properties like visualization, pedagogic acceptance and convenience for students level. The purpose of this study is to construct two web based…
Descriptors: Web Based Instruction, Science Instruction, Inquiry, Active Learning

Peer reviewed
Direct link
