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Noelle Brown; Sara Nurollahian; Eliane S. Wiese – ACM Transactions on Computing Education, 2025
While there have been many calls for teaching ethics and responsible computing, it is unclear how responsible computing instruction and technical learning interact. Some instructors even hesitate to include ethics in their courses, fearing it might distract students from learning technical computing content. An approach called…
Descriptors: Teaching Methods, Computer Science Education, Intervention, Ethics
Yiting Wang; Tong Li; Jiahui You; Xinran Zhang; Congkai Geng; Yu Liu – ACM Transactions on Computing Education, 2025
Understanding software modelers' difficulties and evaluating their performance is crucial to Model-Driven Engineering (MDE) education. The software modeling process contains fine-grained information about the modelers' analysis and thought processes. However, existing research primarily focuses on identifying obvious issues in the software…
Descriptors: Computer Software, Engineering Education, Models, Identification
Hanxiang Du; Gaoxia Zhu; Wanli Xing; Charles Xie – Journal of Science Education and Technology, 2025
Engineering design that requires mathematical analysis, scientific understanding, and technology is critical for preparing students for solving engineering problems. In simulated design environments, students are expected to learn about science and engineering through their design. However, there is a lack of understanding concerning linking…
Descriptors: Engineering, Design, Scientific Concepts, Problem Solving
Yin Kiong Hoh – American Biology Teacher, 2025
Artificial intelligence (AI) encompasses the science and engineering behind creating intelligent machines capable of tasks that typically rely on human intelligence, such as learning, reasoning, decision-making, and problem-solving. By analyzing vast amounts of data, identifying patterns, and making predictions that were once impossible, AI has…
Descriptors: Artificial Intelligence, Biological Sciences, Computer Software, Algorithms
Sonia Itati Marino – Journal of Education and e-Learning Research, 2025
This article examines the potential of Challenge-Based Learning (CBL) and Evidence-Based Software Engineering (ESBE) as a strategy for higher education, combining quality teaching with the development of professional skills. The article specifically aims to mitigate all-but-thesis syndrome in degree programmes. The methodology comprises three…
Descriptors: Problem Based Learning, Evidence Based Practice, Computer Software, Capstone Experiences
Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Kassinee Tupthong; Pinanta Chatwattana – Higher Education Studies, 2025
The architecture of the micro-learning platform mixed with gamification via metaverse is a research tool that was initiated by the concepts of micro-learning integrated with the gamification mechanism. It is intended to be employed as a guideline for the instruction management that encourages learners to perform self-learning with small or short…
Descriptors: Computer Simulation, Gamification, Creativity, Problem Solving
Yong Zhao – ECNU Review of Education, 2025
Purpose: The purpose is to stimulate imagination of artificial intelligence (AI) and education beyond current schooling. Design/Approach/Methods: The approach this article took is a broad review of literature on learning, teaching, schooling, and technological development and evidence-based reasoning about the possible future of education in the…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Problem Based Learning
Mark Frydenberg; Anqi Xu; Jennifer Xu – Information Systems Education Journal, 2025
This study explores student perceptions of learning to code by evaluating AI-generated Python code. In an experimental exercise given to students in an introductory Python course at a business university, students wrote their own solutions to a Python program and then compared their solutions with AI-generated code. They evaluated both solutions…
Descriptors: Student Attitudes, Programming, Computer Software, Quality Assurance
Weiting Yuan – Studies in Applied Linguistics & TESOL, 2025
Few studies have considered the micro-analysis of written laughter in the digital world in its sequential context (beyond frequency and distribution). The present study fills this gap by examining "transcribed" laughter "[Chinese symbols omitted](haha)" in Chinese conversations on WeChat from a conversation analytic…
Descriptors: Computer Software, Computer Mediated Communication, Chinese, Orthographic Symbols
Mehmet Demir; Yilmaz Zengin – International Journal of Mathematical Education in Science and Technology, 2025
The aim of this study is to show how the GeoGebra software-supported collaborative learning environment contributes to a group of students using multiple representations and reaching generalisations while solving problems collectively. Blending individual and collaborative learning activities were carried out with a learning method called ACODESA…
Descriptors: Computer Software, Geometry, Cooperative Learning, Grade 8
Juan Luis Prieto-González; Rafael Enrique Gutiérrez-Araujo; Elizabeth-H. Arredondo; Alex Montecino – Journal of Mathematics Teacher Education, 2025
This paper seeks to answer the question: How does the handling of the contradictions that emerge in activities of initial mathematics teacher education contribute to the learning of geometric knowledge when pre-service teachers and the teacher educator solve geometric construction problems with GeoGebra? A dialectical-materialist approach is used…
Descriptors: Mathematics Education, Mathematics Teachers, Preservice Teacher Education, Geometric Concepts
Hasan Hamid; Karman La Nani; Dahlan Wahyudi; Sitti Busyrah Muchsin; Mustafa A.H. Ruhama – Educational Process: International Journal, 2025
Background/purpose: This research is motivated by the difficulties often experienced by students in adapting to their first year of college, especially related to learning calculus. To address these difficulties, a solution needs to be found so that these problems can be resolved. One solution that is expected to yield optimal results in…
Descriptors: College Mathematics, Mathematics Education, College Freshmen, Mathematics Skills
Derya Zengin; Menekse Seden Tapan Broutin – International Electronic Journal of Mathematics Education, 2025
This study aims to examine the mathematical reasoning and proof processes of gifted students within the framework of Toulmin's Argumentation Model. Grounded in the Rich Teaching Model, the instructional design included seven differentiated lesson plans. The research was conducted with two 9th-grade students in a Science and Art Centre over 20…
Descriptors: Academically Gifted, Validity, Mathematical Logic, Mathematics Instruction
Qianru Li; Saifon Songsiengchai; Ada Marie G. Mascarinas – World Journal of Education, 2025
This study investigates the impact of 3DS MAX software on creative development and skills in art education at GUIZHOU UNIVERSITY, China. As digital technologies become increasingly integral to art education, understanding how 3D animation software influences students' creative capabilities and technical skills is crucial for developing practical…
Descriptors: Foreign Countries, Computer Software, Technology Uses in Education, Animation

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