Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Game Based Learning | 2 |
| Microbiology | 2 |
| Middle School Students | 2 |
| Reflection | 2 |
| Science Instruction | 2 |
| Accuracy | 1 |
| Early Adolescents | 1 |
| Instructional Effectiveness | 1 |
| Knowledge Level | 1 |
| Learning Analytics | 1 |
| Models | 1 |
| More ▼ | |
Author
| Azevedo, Roger | 2 |
| Carpenter, Dan | 2 |
| Lester, James | 2 |
| Cloude, Elizabeth B. | 1 |
| Dever, Daryn A. | 1 |
| Emerson, Andrew | 1 |
| Geden, Michael | 1 |
| Rowe, Jonathan | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Descriptive | 1 |
| Reports - Research | 1 |
Education Level
| Junior High Schools | 2 |
| Middle Schools | 2 |
| Secondary Education | 2 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Geden, Michael; Emerson, Andrew; Carpenter, Dan; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Journal of Artificial Intelligence in Education, 2021
Game-based learning environments are designed to provide effective and engaging learning experiences for students. Predictive student models use trace data extracted from students' in-game learning behaviors to unobtrusively generate early assessments of student knowledge and skills, equipping game-based learning environments with the capacity to…
Descriptors: Game Based Learning, Middle School Students, Microbiology, Secondary School Science
Cloude, Elizabeth B.; Carpenter, Dan; Dever, Daryn A.; Azevedo, Roger; Lester, James – Journal of Learning Analytics, 2021
Reflection is critical for adolescents' problem solving and learning in game-based learning environments (GBLEs). Yet challenges exist in the literature because most studies lack a theoretical perspective and clear operational definition to inform how and when reflection should be scaffolded during game-based learning. In this paper, we address…
Descriptors: Game Based Learning, Video Games, Learning Analytics, Microbiology

Peer reviewed
Direct link
