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Luedtke, Allison Oldham – Journal of Economic Education, 2023
The author describes an assignment in an undergraduate game theory course in which students work together in class to develop a computer algorithm to identify Nash equilibria. This assignment builds basic computer science skills while applying game theory knowledge to real-world situations. Students work as a team to delineate the steps and write…
Descriptors: Undergraduate Students, Game Theory, Programming Languages, Assignments
Waller, Sophie; Schempp, Paul – Journal of Physical Education, Recreation & Dance, 2022
Online learning in physical education is here to stay. While this may be unfamiliar territory to many physical education teachers, it is an area ripe with possibilities and potential. Recent research offers teachers the best practices for creating an exciting online learning environment. This article offers the top ten tips for any teacher to…
Descriptors: Online Courses, Physical Education, Teaching Methods, Physical Education Teachers
Fitzgerald, Carlton J., Ed.; Laurian-Fitzgerald, Simona, Ed.; Popa, Carmen, Ed. – IGI Global, 2018
As traditional classroom settings are transitioning to online environments, teachers now face the challenge of using this medium to promote effective learning strategies, especially when teaching older age groups. Because adult learners bring a different set of understandings and skills to education than younger students, such as more job and life…
Descriptors: Student Centered Learning, Learning Strategies, Adult Learning, Adult Education
George Lucas Educational Foundation, 2010
To help teachers get off to a good start, this paper presents the updated "Back-to-School Guide" that is brimming with new-media ideas and resources. It outlines ten tips, along with easy-to-use tools, that will help teachers build their classroom community, survey students to bring out their ideas, and make learning more collaborative. Links to…
Descriptors: Teachers, Internet, Science Projects, Guides
Peer reviewedCorcoran, Tim; Allen, Bill – Science Teacher, 1994
Describes a four-phase chemistry activity designed to offer students an opportunity to gain and practice skills in research, written and verbal communication, database creation and use, and to work as part of a problem-solving team. (ZWH)
Descriptors: Chemical Nomenclature, Chemistry, Communication Skills, Computer Literacy
Anderson, Mary A. – 1988
This manual on developing teamwork at the computer provides cooperative learning activities for grades K-10 which promote the development of academic, computer, and social skills. The manual is divided into three sections: (1) "Getting To Know Each Other"; (2) "Group Cohesion"; and (3) "Group Problem Solving." The first group includes 10…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Cooperative Learning
Peto, Erica; Onishi, Esther; Irish, Barbara – 1998
A step-by-step manual of worksheets, templates, forms and examples, this comprehensive handbook is designed for librarians, classroom teachers, and technology specialists who are interested in training students to be technology aides. The "Tech Team" program not only systematically outlines how one organizes and manages a support program, but…
Descriptors: Computer Assisted Instruction, Computer Literacy, Cooperative Learning, Cooperative Programs
Peer reviewedHuntley, John – Journal of Computing in Higher Education, 1991
Using a custom-designed hypercard program, 26 University of Iowa students collaborated to create an interpreter's annotated edition of "Paradise Lost." Successful use of these technical resources required teachers to consider student computer skills, specific learning tasks, social dynamics of collaborative, creative work, and ways to…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Literacy, Cooperative Learning
Peer reviewedCorcoran, Tim; Allen, Bill – Science Teacher, 1994
Describes activities that can be added to any chemistry curriculum and can offer students an opportunity to gain and practice skills in research, written and verbal communication, and database creation and use while working as a part of a problem-solving team. (JRH)
Descriptors: Chemistry, Communication Skills, Computer Literacy, Cooperative Learning
Mandel, Scott M. – 2003
This book outlines how educators can design meaningful learning experiences that address standards and utilize cooperative learning, brain research, and the Internet to effectively develop a students' ability to thrive in the 21st century workplace. After an introduction that explains cooperative work groups, there are 13 chapters in four parts.…
Descriptors: Brain, Classroom Techniques, Cognitive Style, Computer Literacy
Peer reviewedForsyth, Al, Jr., Ed. – Social Studies and the Young Learner, 1990
Recommends two computer programs for elementary social studies use that help solve the problem of one-computer classrooms: Little Shoppers Kit, a store-in-the-classroom role play; and Choices, Choices, a two-part program concerning ethical questions relevant to students' experiences. Emphasizes cooperative learning, teacher as facilitator, and…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software Evaluation, Cooperative Learning
Leh, Amy S. C.; Gazda, Russ – 1998
This article reports on two academic courses related to visual literacy: Videology and the Internet. The two projects are examples of how young learners can be educated and prepared for a visual world via courses in visual literacy. The article provides an overview of the impact of television on American society, describes each project, discusses…
Descriptors: Behaviorism, Cognitive Ability, Computer Assisted Instruction, Computer Literacy

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